This is the Euphonic Orbs POI for Wildgate. I handled converting the exterior and interior of this POI to art on the environment side with Jacob Wheat helping to set dress the interior as well as taking the Spawn Orbs from blockout to completion and with help from Lucas Annunziata on earlier exterior blockins as well as some procedural spawning setup. The design was done by Nicole Thayer and it went through a bunch of iteration to arrive at the multi-staged space that gets revealed more and more as you play through the POI! Laurel Austin did a lot of pre-vis work for the POI and was as usual a great point person for me to collaborate with throughout the creation of the POI.
Additional thanks go out to the rest of the Wildgate art, tech art and audio teams, every environment in Wildgate is the result of the collaboration between all these wonderful people.