I blocked out the majority of Rialto, after this I focused on much of the main path structures and ground, the attacker spawn room interior, the canals, the Talon base outer areas and Talon base interiors and spawn rooms. Gaëtan Montaudouin finalized a number of city buildings, including the Opera house exterior final pass and part of the Talon base exterior and Phil Wang worked on the interior of the Opera and the cellar spawn room.
Additional credits for props, set dressing, lighting, vechicles and organics goes to Dion Rogers, Helder Pinto, Nathan Bowden, Lindsay Johnson and the very talented Overwatch Art team.